Wednesday, December 10, 2014

Archetype 3



         We have entered an age of sophisticated technological advances. This new golden age is full of exceptionally knowledgeable human beings that are crafting new and exciting phenomenons that are propelling the world into a functioning utopia. The Editors of Publications International said it is becoming an utopia because “the average life expectancy at the beginning of the 20th century was 47.3 years. A century later, that number had increased to 77.85 years, due largely to the development of vaccinations and other treatments for deadly diseases.” But as we move inward into this new advance utopian society, you see the spark of a raging inferno. This inferno is advancing the numerous  negative effects that technology, like television, has on humanity.
In order to explain just some of the effects technology in general has on individuals, pediatric occupational therapist, biologist, speaker, and author, Cris Rowan, created and posted an article, “The Impact of Technology on the Developing Child”, on May 29th, 2013. In the article, Rowan related children's way of life today compared to twenty years ago. Back then, kids continuously played outside for entertainment. Then at night, kids always came together at the table with their parents during and after dinner in order to socialize about their day. But now, according to Rowan, "technology's impact on the 21st century family is fracturing its very foundation, and causing a disintegration of core values that long ago were the fabric that held families together". Kids evolved from playing inside and socializing with their family to shutting themselves in their room playing video games or watching TV. Rowan goes as far as saying that "aged children use on average 7.5 hours per day of entertainment technology, 75 percent of these children have TV's in their bedrooms, and 50 percent of North American homes have the TV on all day. Gone is dining room table conversation, replaced by the "big screen" and take out."
So, what's the harm from children spending 7.5 hours watching a flashing light box? Let’s start with all the  kids that are coming down with a case of autism, coordination disorder, developmental delays, unintelligible speech, ADHD, learning difficulties, sensory processing disorder, anxiety, depression, and sleep disorders. Now, your probably wondering about how did the television set cause this? Well, the bright flashing box caused this by visual and auditory overload. Rowan said that "sensory imbalance creates huge problems in overall neurological development, as the brain's anatomy, chemistry and pathways become permanently altered and impaired." She later goes on to say that "children who overuse technology report persistent body sensations of overall "shaking", increased breathing and heart rate, and a general state of "unease." This can best be described as a persistent hypervigalent sensory system." Even though Rowan doesn't know the long term effect of this kind of stress in developing children are, she does know that in adults, it weakens the immune system and causes many disorders and diseases.
    Even after all this, there are still more effects that mostly all technology have in common. One of these effects is centered around the most used organ in the body: the eyes. All televisions, phones, and games, use some sort of flickering screen that disorganizes the eye. WebMD  calls this strain on your eyes “computer vision syndrome (CVS).” MD also said that is is not just one eye problem but “the term encompasses a whole range of eye strain and pain experienced by computer users.” A few of the symptoms of CVS is Blurred vision, Eye irritation, Headaches, Double vision, Dry, red eyes, and Neck or back pain. Like other stress related injuries, CVS can worsen the more often or longer you stare at the flickering screen. After seeing this, you are most likely wonder how computers are giving you optical problems. The most noticeable reason is the consistent staring at a flashing screen. This unbreakable gaze stains the eye’s muscles, resulting in pains. On the other hand, the most unnoticeable predicament is caused by the screens light itself. The light that harms your eye is called blue light. Elaine Kitchel, a M.Ed., defines blue light as invisible “light with wavelengths in the 500nm to 381nm range” (nm is nanometer, the unit used to measure things on the light spectrum). Kitchel said that as you watch your technological device, blue light “strikes the retina at full‑strength exposing not only the retina, but the lens to damage”. After this Kitchel explains that this exposure to the lens damages the part of the eye that is responsible for focusing images far away. Blue light, caused by looking at technological flashing screen, causes individual to become nearsighted.
    One of the most negative effecting technological items ever invented is one that , according to Bernd Bilitewski, Rosa Mari Darbra, and Damià Barceló, authors of a global risk book, “approximately 1.4 billion household in the world” have, television. Amanda Gardner, health reporter and writer of the 2011 article “TV watching raises risk of health problems, dying young”, reported “that for every two hours Americans spend watching TV each day, there are 176 new cases of diabetes, 38 additional deaths from heart disease, and 104 additional deaths.” Considering that the average person watches about five hours of TV, about 450 people are negatively affected by just sitting and watching an average amount of  TV.  It is said that if one does not develop diabetes from watching television, then it most likely that you will become obese from watching it. Why else would america, the country that watches more than twice as much TV than any other country in the world, be the most obese country in the world. Amelia Winslow, nutritionist and chef, said that there are three reasons why humans gain weight while watching Television. The first is that while you are sitting watching TV, you are losing the opportunity to burn calories. Winslow said that a “hour of TV watching burns about 55 calories. Compared to walking (230 calories), leisurely riding a bike (220) or dancing (330), that’s not much. Even sleeping (70 calories), typing on a computer (80), and eating (100) expend more energy than watching TV.” The next reason is that of the distraction of the TV. When we eat food without television for about 20 minutes, our brain usually send electrical impulses to tell us that we are full and should stop eating.  But, if we eat food while watching TV, the brains impulses are sent slower and less likely to be paid attention right away. This causes us to eat more, which in turn, can cause people to become obese or worse, develop diabetes. Winslow’s final reason why we gain weight while watching TV is simply the fact that that you are more liable to eat high-calorie food than good low-calorie healthy kind.
    In the world, weight is not the only thing affected by technology like television. According to the epilepsy foundation,  “the fourth most common neurological disorder” that can affect anyone of any age is epilepsy. The epilepsy foundation said that 65 million people in the world and one in twenty-six American citizens have developed epilepsy. One of the main causes of epilepsy, seizure disorder, is the constant flashing of lights in technology. One of the most world wide known cases of epilepsy from television is on December 16th, 1997.In the article “The Banned Pokémon Episode That Gave Children Seizures”,  Luke Plunkett retells the story of the first and last time Pokémon episode thirty-eighth, Electric Soldier Porygon, was aired in Japan. Plunkett said that the plot is centered “around the adventures of Ash and his friends as they travel inside a Pokéball transmitter machine, its story and premise are innocent enough. The machine is broken, and the kids embark on an adorable little cyberspace adventure to fix it.” Sounds like a harmless story right, wrong. The problem in this story is, as said in the video below at 11:09 by Ash and his friends, “it’s too bright.” This Pokémon episode alone put almost 700 children in the hospital because of seizures caused by flashing light. This "Pokémon shock" incident caused a major media outrage all over the world. In the end, the only good this episode did was show what not to do in a TV show.  

Part about Seizures is at 9:48-13:35 and one the best

examples is at 11:30-12:20 (must watch) 


    Although television air many education shows, most people, especially the younger generation, watch show that are bad for them. On America's world news site, global post, Sara Ipatenco and Erica Loop both have different views on how television affects teenagers. Ipatenco starts by demonstrating that teen who watch more TV are more likely to do bad in school. The brain can only remember so much. After a long day at school, teens most likely come home to watch TV. As they watch their show, the moving and exciting pictures records it self over the teenagers memory of school. From there, Ipatenco agrees that watching TV can cause weight gain because of obsessive eating and the loss time of doing nothing instead of exercising. On the other hand, Loop said that body image changes because of self-esteem. Have you ever noticed that while you watch television, mostly all the actors are skinny, beautifully muscled human beings. When teen watch TV, they compare themselves to their favorite actors stereotypes and start to feel inferior about themselves. This low self-esteem leads teens to start to feel worthless, self-hate, angry, and many other symptoms. In both their articles, both Ipatenco and Loop agree that watching television leads to violence and/or bad behavior. Ipatenco states that “average child will see more than 200,000 acts of violence before his 18th birthday.” At some point, all this violence of the villain doing something bad and the hero using aggressive means to stop him imprint on the child's mind, making them think that it is ok to do the same. Loop says that “although your teen has the cognitive abilities to reason that televised violence is fantasy -- unlike a younger child who may not understand this or the consequences of violence -- the constant bombardment of violence may desensitize him to these acts or even make them seem intriguing, in an exciting way.” To put it simple, the teen is curious about the activities done on TV and try to react it. This is one of the reason why kids try stupid stuff like smoking.
    Because of technology like television, a wildfire of negative effects are burning down human being. If these influences are not changed, the world as we know it will be metamorphosized for the worse.  If these influences are not changed, then soon, you too, will become one of the many people who has perished under their wrath.



Thursday, November 20, 2014

Evil Little Thing

Lock your doors, there is a wild animal that is lose in the world. There is a new world wide threat in the world that is even more dangerous then Ebola, groundhogs. Now, your probably thinking what is so scary about a tiny animal that only tells us if we are more weeks of snow or not. But in reality, there are a lot of things that are terrorizing about them. New Hampshire man , Gary McGrath, knows first hand about the demented, stygian looking, fiend. For him, last Tuesday, November 18th, 2014, started out like every other normal New Hampshire day. But that all changed when he returned home in his truck He got out of his car and swiftly went to the back of his truck. As he is in the middle of unloading his truck, it came. It started slow, but gained speed as it headed right for Gary. As Gary turned to defend himself from this incoming advisory, the groundhog attacked. Gary did the only thing he could possibly do, he used his foot to kick the demon away. But it keep charging at him. Gary said that he "pushed him away with my foot, and he still came around and came back." As the wild animal bared it's sharp teeth and glared into Gary's soul with its dark eyes, Gary knew he only had one option left if he wanted to survive this ordeal. He had to try and run from it. Gary ran to his house. But even though Gary was inside, the groundhog still tried to dig through the door to his target. With all hope gone, Gary called the authorities. Animal control came fast and they to were attack by the groundhog. In order to save them, the officer had to put down the evil little thing.

Wednesday, November 19, 2014

Techs Effects

Pediatric occupational therapist, biologist, speaker, and author, Cris Rowan, created and posted an article called The Impact of Technology on the Developing Child on May 29th, 2013. In the article, Rowan related children's way of life today compared to twenty years ago. Back then, kids continuously played outside for entertainment. Then at night, kids always came together at the table with their parents during and after dinner in order to socialize about their day. But now, according to Rowan, "technology's impact on the 21st century family is fracturing its very foundation, and causing a disintegration of core values that long ago were the fabric that held families together". Kids evolved from playing inside and socializing with their family to shutting themselves in their room playing video games or watching TV. Rowan goes as far as saying that "aged children use on average 7.5 hours per day of entertainment technology, 75 percent of these children have TV's in their bedrooms, and 50 percent of North American homes have the TV on all day. Gone is dining room table conversation, replaced by the "big screen" and take out." So, what's the harm from children spending 7.5 hours watching a flashing light box. Lets start with the epidemic that spreading in the United States and Canada, child obesity and diabetes. After that, their are many kid coming down with a case of autism, coordination disorder, developmental delays, unintelligible speech, ADHD, learning difficulties, sensory processing disorder, anxiety, depression, and sleep disorders. The flashing box caused this by visual and auditor overload. Rowan said that "sensory imbalance creates huge problems in overall neurological development, as the brain's anatomy, chemistry and pathways become permanently altered and impaired." She later goes on to say that "children who overuse technology report persistent body sensations of overall "shaking", increased breathing and heart rate, and a general state of "unease." This can best be described as a persistent hypervigalent sensory system." Even though Rowan doesn't know the long term effect of this kind of stress in developing children are unclear, she dose know that in adults, it weaken the immune system and many disorders and diseases.

Monday, November 3, 2014

Archetype 2


 --PBA Greatest Bowling Reaction Ever! - Bowling Legend Pete Weber Gets Hype After Win!--
   Pete weber has been doing one thing ever since 1979, professional bowling. By doing so, he has earned a total of $3,709,542.11. For thirty-four years, Walter Ray William Jr. has bowled professionally and has earned $4,491,201.65.  Even though they have spent so much of their time dedicated into something they feel so zealous for, some people still consider it a hobby. Cambridge Dictionaries Online defines a hobby as “an activity that someone does for pleasure when they are not working.” There are a wide variety of hobbies in the known world. From being indoors or outdoors, hobbies can range from collecting things, watching things, or even doing an activity. Activities like bowling. Bowling is a hobby you do when you are idle. Bowling is a fun activity to do with your friends in your free-time. Bowling being a hobby is like a soccer player playing in a professional football game. It is something that will never happen because on a competitive level bowling is undoubtedly a sport. This is obviously true to anyone, like me, who has been bowling for over ten years, has bowled three perfect games, shot a seven hundred and ninety-nine three-game series, and many other bowling attainments.

    According to the website, Bowling Museum, the sport bowling can be traced back to three thousand two hundred B.C. That is back during the time of the Egyptians. Not only did they play it, but Egyptians worshipped their sport bowling so much that even their ruler, Pharaoh Narmer, wore a bowling pin shaped crown on his head. Some Egyptians citizens were also mummified with ancient bowling ball or ancient bowling pins.  AMF Bowling, American Machine and Foundry Company, one of  the top bowling center franchises in the United States, Australia, and New Zealand, said that Roman’s were the true first bowlers. Others say that today's bowling was created in medieval times, back when they called their sport skittles. Skittles was just like modern day bowling except they used nine pins instead of ten. After that age, there were many other kinds of bowling. But not all agree on the time bowling was truly made; according to the German historian, William Pehle, “bowling began in his country about 300 AD” (Bowling Museum). Bowling has been everywhere in the world and has touched every person. Today, bowling is played in bowling alleys. The main point of the sport is to throw a solid bowling ball, weighing up to sixteen pounds, onto a lane and knocking down ten, three and a half pound, bowling pins. On these lanes start with a fifteen foot approach ending with a black line called the foul line. After that, there are sixty feet (to the head pin) of oiled wood that within the first fifteen feet contain arrows. On both sides of the oiled wood is a gray drop-off area called the gutter that catches the ball if it fall off the lane. Throughout history, there has been many adaptations of modern bowling. But they all had a single critical key point., they were all considered sports.
    Most Americans often take for granted that bowling is a sport. To prove his point that it is,  Rich Carrubba, one individual out of the one and a half million bowlers in the world, teacher of the sport of bowling, and a former ten year participant of the PBA tour, wrote  an article about bowling being a sport. He wrote that bowling was first counted as a sport when it was introduced into the 1988 Olympics.  That means that just by being in the Olympics, a worldwide competition in which people can only play a variety of true sports, qualifies bowling as a sport.
    The dictionary defines a sport as “an athletic activity requiring skill or physical powers and often of a competitive nature” (after the definition, it lists some different sports, including bowling). In bowling, you are hauling an average of six, fifteen pound, bowling balls from your house, into every bowling alley, and then back home into your house. Then while you are bowling, you walk about sixth-tenth of a mile for every three games, and that is just on the fifteen foot approach. You add more walking time for when you have to get another ball out of your bag or walking to talk to people waiting to bowl. After reading this, I know what many of you are asking, so does that make moving or walking a sport then. No it does not, they just are everyday norms that we all do. Plus, in bowling, you are not only moving, you are lifting and stretching your muscles. With all of those thing together and adding in bowling at least six games all together, wasting your voice cheering on your teammates, and standing for over six hours. Dave Begel, a contributing writer, published an article about whether or not bowling is a sport. He said it is not a sport because “bowling is too easy. Anybody can do it.” It’s true; bowling is easy, for any experienced bowler. But for amateur well,  as Rich Carrubba said, you try having the skill to throw a fifteen pound “bowling ball at nearly 20 miles per hour with a precise axis of rotation down a 60 foot narrow lane, hitting a one inch sighting target, and knocking down 35 pounds of lumber” at least thirty six times in a row. As you watch this video of pro bowlers responding to people who say bowling is not a sport underneath, watch the parts of them bowling and tell me you can continually do that for over 6 hours.

--PBA Tour: What do you tell people who say the bowling is not a sport?--
 
    In response to the competition part in the definition of sport, the word sports tournament says it all. A sports tournament is where a number of competitors come together to face off against each other in a series of  competitions. There are multiple bowling tournaments across the world. In Rockford, the Sunday morning N.I.S.S., Northern Illinois Scholarship Series, is one of the most attended tournament. In the beginning, you bowl four games and, depending on how many other competitors there are, you cut to the field (eliminating other competitors) to the top X. On Sunday, October 4th, 2014, fifteen men came to N.I.S.S.; which meant we had a cut to eight. Everyone had to beat seven other competitors just to make the first cut. Then after the field is cut, you have to either bowl in brackets, bowling one on one and the winner moves on, or survivor, everyone bowls each other at the same time and the field is cut in half after every game. That day we had survivor, so after the first game, only the top four scores move on. Then, the field keeps cutting in half until there is only one victor left. The winner has to beat 14 other serious competitors who all want to win.
    When I was a sophomore in high school, my friends and I would debate whether or not bowling is a sport. One of them, Yaritzel Lopez, said that in order to be an athlete, you have to have a good physical and mental game. This is perfect for an athlete in the sport bowling. Two years ago, at an end of the year banquet for High School Bowling, a once Rockford bowler but now Professional bowler, Jesse Buss, gave a speech about bowling. He said that bowling, like any other sport, is fifty percent physical and fifty percent mental. If you have a bad mental game you will never be good at what we do. When you get mad in bowling, you start to rush or you can miss your mark, usually by only a single inch, and leave a split. But if you can control it and have a good mental game, there is not anything you can do. For the other fifty percent of the aspect of the sport, “An average bowler with a 16-pound ball swings 864 pounds full circle in a three-game series. That is well over one-third of a ton.”
    There are many benefits in having bowling as a sport. Fred Eisenhammer, a Los Angeles bowling examiner published an article on February 15th, 2013. In the article, Eisenhammer provides a list of benefits by AMF and himself.  Some of those benefits are the strengthening of the body and organs thanks to the lifting and throwing of a weighted ball while also quickly moving to the foul line. Also, bowling is one of the only lifelong sport that any one of any age can do. Bowlers can be awarded an overwhelming amount of scholarship money. At the end of the article, Eisenhammer said what he thinks the most important benefit is, and that is the social part.  Bowling is a great way to socialize and make friends. Liza Blau said that in the United states alone, over “two million bowlers socialize and bowl together each week in leagues.” Everyone knows everyone. Our bowling family consists of people from different schools and different areas. If one of us needs help with something in or out of bowling, then we all try to help them together.
    Tim Watanabe explained that bowling , the number one participation sport in the world, has more than 95  million people in the world “heading out the lanes at least once a year, with a large portion of that number going once a week or more as a member of one of thousands of USBC-sanctioned bowling leagues,” Bowling is something we have all done. But most people still do not know that it is a sport, even though it has passed every single requirement to be recognized as one. The non-believers pass it off as an activity or a hobby. Saying it will never be a sport based on belief even though the facts prove it is a genuine sport. Saying that no matter how many strikes you throw, you will never win, even though you bowled a perfect game.


--My sister Taylor bowling a 300--


Tuesday, October 21, 2014

Wiki Post- Bowling Lane Width

The certified width of "The lane shall be 41 1/2 inches, plus/minus 1/2 inch, wide."
 
                             

                        --USBC, Equipment Specification and Certification Manual page 27--
                                                                       --Link 1--

Tuesday, October 14, 2014

Academic Resorce Article

     On June 14th, 2010, PBA Hall of famer Chuck Pezzano , wrote BOWLING CAN BE AN EDUCATION. This is an article about bowling and its rise to fame. After 60 years of tournaments and Leagues, the "National Association of Intercollegiate Athletics has elevated bowling to the status of an emerging sport." It promoted because of the 16% increase in bowling program and it benefits  to educations. Many colleges have added bowling alley into their campuses because it's "good source of recreation and meeting places for students and some schools offer college credits for courses in bowling." It also help education because it help pays for your schooling because of the large amount scholarship. Did you know that "the United States Bowling Congress has more than $30 million waiting for use by young bowlers when they are ready for higher educations." In 2010, Sam Perrotta defeated 76 other competitors at the Northeast Senior Challenge to win $1,000. That was winning one tournament, you can also get scholarship by just bowling in weekly leagues. Bowling becoming a sport would help influence other to join bowling activities and they would win scholarships to help with their future educations.

Thursday, October 9, 2014

Naysayer

     In a debate questioning whether bowling is a sport, MB29  and Sauh  both give valid reasons why bowling is or is not a sport. Proponents of Sauh is right to argue the bowling is not a sport. But they exaggerate when they claim that "a sport requires direct competition against two or more competitors." As a fellow bowler, I can tell you that their is a ton of competitors in bowling. Take Sunday mourning N.I.S.S., in the beginning you check in. After 10 o'clock, check in is close and you bowl 4 games. Depending on how many other competitors their, you cut to the top X. Last Sunday, their were 15 guys there. We had a cut to 8. When had to beat 7 other competitors just to make cut. Then after cut, you have to bowl the other 7 guys at the same time. Only the top 4 scores move on then, the field keeps cutting in have until there is only one victor left. The winners has to beat 14 other serious competitors.